//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
// Copyright (C) 2022 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+

// Model: tt33
// Model Creator: 
// Created on: 31.05.2017 - 17:57:56
// Last changed on: 31.05.2017 - 17:57:56

package com.flansmod.client.model.BFMCpack; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;

public class ModelType54 extends ModelGun //Same as Filename
{
    int textureX = 512;
    int textureY = 256;

    public ModelType54() //Same as Filename
    {
        gunModel = new ModelRendererTurbo[108];
        gunModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Box 0
        gunModel[1] = new ModelRendererTurbo(this, 113, 1, textureX, textureY); // Box 1
        gunModel[2] = new ModelRendererTurbo(this, 225, 1, textureX, textureY); // Box 2
        gunModel[3] = new ModelRendererTurbo(this, 337, 1, textureX, textureY); // Box 3
        gunModel[4] = new ModelRendererTurbo(this, 225, 9, textureX, textureY); // Box 4
        gunModel[5] = new ModelRendererTurbo(this, 137, 57, textureX, textureY); // Box 89
        gunModel[6] = new ModelRendererTurbo(this, 169, 17, textureX, textureY); // Box 90
        gunModel[7] = new ModelRendererTurbo(this, 241, 17, textureX, textureY); // Box 91
        gunModel[8] = new ModelRendererTurbo(this, 297, 17, textureX, textureY); // Box 92
        gunModel[9] = new ModelRendererTurbo(this, 345, 17, textureX, textureY); // Box 93
        gunModel[10] = new ModelRendererTurbo(this, 497, 17, textureX, textureY); // Box 94
        gunModel[11] = new ModelRendererTurbo(this, 505, 17, textureX, textureY); // Box 95
        gunModel[12] = new ModelRendererTurbo(this, 177, 57, textureX, textureY); // Box 96
        gunModel[13] = new ModelRendererTurbo(this, 1, 25, textureX, textureY); // Box 97
        gunModel[14] = new ModelRendererTurbo(this, 401, 25, textureX, textureY); // Box 98
        gunModel[15] = new ModelRendererTurbo(this, 201, 57, textureX, textureY); // Box 99
        gunModel[16] = new ModelRendererTurbo(this, 505, 25, textureX, textureY); // Box 100
        gunModel[17] = new ModelRendererTurbo(this, 377, 33, textureX, textureY); // Box 101
        gunModel[18] = new ModelRendererTurbo(this, 217, 57, textureX, textureY); // Box 102
        gunModel[19] = new ModelRendererTurbo(this, 241, 57, textureX, textureY); // Box 103
        gunModel[20] = new ModelRendererTurbo(this, 489, 57, textureX, textureY); // Box 104
        gunModel[21] = new ModelRendererTurbo(this, 73, 65, textureX, textureY); // Box 105
        gunModel[22] = new ModelRendererTurbo(this, 177, 65, textureX, textureY); // Box 106
        gunModel[23] = new ModelRendererTurbo(this, 257, 65, textureX, textureY); // Box 107
        gunModel[24] = new ModelRendererTurbo(this, 1, 65, textureX, textureY); // Box 108
        gunModel[25] = new ModelRendererTurbo(this, 105, 65, textureX, textureY); // Box 109
        gunModel[26] = new ModelRendererTurbo(this, 121, 65, textureX, textureY); // Box 110
        gunModel[27] = new ModelRendererTurbo(this, 289, 65, textureX, textureY); // Box 111
        gunModel[28] = new ModelRendererTurbo(this, 321, 65, textureX, textureY); // Box 112
        gunModel[29] = new ModelRendererTurbo(this, 353, 65, textureX, textureY); // Box 113
        gunModel[30] = new ModelRendererTurbo(this, 417, 49, textureX, textureY); // Box 114
        gunModel[31] = new ModelRendererTurbo(this, 233, 57, textureX, textureY); // Box 115
        gunModel[32] = new ModelRendererTurbo(this, 369, 65, textureX, textureY); // Box 112
        gunModel[33] = new ModelRendererTurbo(this, 25, 73, textureX, textureY); // Box 113
        gunModel[34] = new ModelRendererTurbo(this, 225, 73, textureX, textureY); // Box 114
        gunModel[35] = new ModelRendererTurbo(this, 377, 73, textureX, textureY); // Box 115
        gunModel[36] = new ModelRendererTurbo(this, 417, 73, textureX, textureY); // Box 116
        gunModel[37] = new ModelRendererTurbo(this, 449, 65, textureX, textureY); // Box 117
        gunModel[38] = new ModelRendererTurbo(this, 137, 73, textureX, textureY); // Box 118
        gunModel[39] = new ModelRendererTurbo(this, 473, 73, textureX, textureY); // Box 119
        gunModel[40] = new ModelRendererTurbo(this, 1, 81, textureX, textureY); // Box 120
        gunModel[41] = new ModelRendererTurbo(this, 57, 73, textureX, textureY); // Box 121
        gunModel[42] = new ModelRendererTurbo(this, 33, 81, textureX, textureY); // Box 122
        gunModel[43] = new ModelRendererTurbo(this, 73, 81, textureX, textureY); // Box 123
        gunModel[44] = new ModelRendererTurbo(this, 161, 81, textureX, textureY); // Box 124
        gunModel[45] = new ModelRendererTurbo(this, 241, 81, textureX, textureY); // Box 125
        gunModel[46] = new ModelRendererTurbo(this, 97, 89, textureX, textureY); // Box 126
        gunModel[47] = new ModelRendererTurbo(this, 417, 81, textureX, textureY); // Box 127
        gunModel[48] = new ModelRendererTurbo(this, 313, 81, textureX, textureY); // Box 128
        gunModel[49] = new ModelRendererTurbo(this, 345, 81, textureX, textureY); // Box 129
        gunModel[50] = new ModelRendererTurbo(this, 49, 89, textureX, textureY); // Box 130
        gunModel[51] = new ModelRendererTurbo(this, 473, 89, textureX, textureY); // Box 131
        gunModel[52] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Box 132
        gunModel[53] = new ModelRendererTurbo(this, 161, 97, textureX, textureY); // Box 133
        gunModel[54] = new ModelRendererTurbo(this, 225, 97, textureX, textureY); // Box 134
        gunModel[55] = new ModelRendererTurbo(this, 281, 97, textureX, textureY); // Box 135
        gunModel[56] = new ModelRendererTurbo(this, 89, 81, textureX, textureY); // Box 136
        gunModel[57] = new ModelRendererTurbo(this, 329, 97, textureX, textureY); // Box 137
        gunModel[58] = new ModelRendererTurbo(this, 417, 97, textureX, textureY); // Box 138
        gunModel[59] = new ModelRendererTurbo(this, 57, 105, textureX, textureY); // Box 139
        gunModel[60] = new ModelRendererTurbo(this, 89, 105, textureX, textureY); // Box 143
        gunModel[61] = new ModelRendererTurbo(this, 353, 97, textureX, textureY); // Box 144
        gunModel[62] = new ModelRendererTurbo(this, 457, 97, textureX, textureY); // Box 145
        gunModel[63] = new ModelRendererTurbo(this, 121, 105, textureX, textureY); // Box 146
        gunModel[64] = new ModelRendererTurbo(this, 145, 105, textureX, textureY); // Box 147
        gunModel[65] = new ModelRendererTurbo(this, 329, 105, textureX, textureY); // Box 148
        gunModel[66] = new ModelRendererTurbo(this, 473, 105, textureX, textureY); // Box 149
        gunModel[67] = new ModelRendererTurbo(this, 1, 113, textureX, textureY); // Box 150
        gunModel[68] = new ModelRendererTurbo(this, 25, 113, textureX, textureY); // Box 151
        gunModel[69] = new ModelRendererTurbo(this, 161, 113, textureX, textureY); // Box 152
        gunModel[70] = new ModelRendererTurbo(this, 193, 113, textureX, textureY); // Box 153
        gunModel[71] = new ModelRendererTurbo(this, 273, 113, textureX, textureY); // Box 154
        gunModel[72] = new ModelRendererTurbo(this, 297, 113, textureX, textureY); // Box 155
        gunModel[73] = new ModelRendererTurbo(this, 345, 113, textureX, textureY); // Box 156
        gunModel[74] = new ModelRendererTurbo(this, 369, 113, textureX, textureY); // Box 157
        gunModel[75] = new ModelRendererTurbo(this, 393, 113, textureX, textureY); // Box 158
        gunModel[76] = new ModelRendererTurbo(this, 73, 121, textureX, textureY); // Box 159
        gunModel[77] = new ModelRendererTurbo(this, 97, 121, textureX, textureY); // Box 160
        gunModel[78] = new ModelRendererTurbo(this, 113, 121, textureX, textureY); // Box 161
        gunModel[79] = new ModelRendererTurbo(this, 225, 121, textureX, textureY); // Box 162
        gunModel[80] = new ModelRendererTurbo(this, 1, 129, textureX, textureY); // Box 163
        gunModel[81] = new ModelRendererTurbo(this, 313, 121, textureX, textureY); // Box 164
        gunModel[82] = new ModelRendererTurbo(this, 337, 81, textureX, textureY); // Box 165
        gunModel[83] = new ModelRendererTurbo(this, 257, 57, textureX, textureY); // Box 166
        gunModel[84] = new ModelRendererTurbo(this, 473, 65, textureX, textureY); // Box 167
        gunModel[85] = new ModelRendererTurbo(this, 161, 73, textureX, textureY); // Box 168
        gunModel[86] = new ModelRendererTurbo(this, 497, 73, textureX, textureY); // Box 169
        gunModel[87] = new ModelRendererTurbo(this, 33, 129, textureX, textureY); // Box 170
        gunModel[88] = new ModelRendererTurbo(this, 25, 81, textureX, textureY); // Box 171
        gunModel[89] = new ModelRendererTurbo(this, 209, 97, textureX, textureY); // Box 172
        gunModel[90] = new ModelRendererTurbo(this, 489, 105, textureX, textureY); // Box 173
        gunModel[91] = new ModelRendererTurbo(this, 73, 113, textureX, textureY); // Box 174
        gunModel[92] = new ModelRendererTurbo(this, 121, 129, textureX, textureY); // Box 175
        gunModel[93] = new ModelRendererTurbo(this, 145, 129, textureX, textureY); // Box 176
        gunModel[94] = new ModelRendererTurbo(this, 177, 129, textureX, textureY); // Box 177
        gunModel[95] = new ModelRendererTurbo(this, 201, 129, textureX, textureY); // Box 178
        gunModel[96] = new ModelRendererTurbo(this, 225, 129, textureX, textureY); // Box 179
        gunModel[97] = new ModelRendererTurbo(this, 233, 81, textureX, textureY); // Box 180
        gunModel[98] = new ModelRendererTurbo(this, 305, 81, textureX, textureY); // Box 181
        gunModel[99] = new ModelRendererTurbo(this, 497, 89, textureX, textureY); // Box 182
        gunModel[100] = new ModelRendererTurbo(this, 273, 97, textureX, textureY); // Box 183
        gunModel[101] = new ModelRendererTurbo(this, 113, 105, textureX, textureY); // Box 184
        gunModel[102] = new ModelRendererTurbo(this, 313, 129, textureX, textureY); // Box 185
        gunModel[103] = new ModelRendererTurbo(this, 121, 137, textureX, textureY); // Box 198
        gunModel[104] = new ModelRendererTurbo(this, 57, 41, textureX, textureY); // Box 199
        gunModel[105] = new ModelRendererTurbo(this, 313, 49, textureX, textureY); // Box 200
        gunModel[106] = new ModelRendererTurbo(this, 193, 33, textureX, textureY); // Box 201
        gunModel[107] = new ModelRendererTurbo(this, 385, 129, textureX, textureY); // Box 202

        gunModel[0].addBox(0F, 0F, 0F, 52, 7, 2, 0F); // Box 0
        gunModel[0].setRotationPoint(16F, -77F, -1F);

        gunModel[1].addShapeBox(0F, 0F, 0F, 52, 7, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, -0.5F, 0F, -1F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, -0.5F, 0F, -1F, -0.5F); // Box 1
        gunModel[1].setRotationPoint(16F, -77F, 1F);

        gunModel[2].addShapeBox(0F, 0F, 0F, 52, 5, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F); // Box 2
        gunModel[2].setRotationPoint(16F, -76F, 2.5F);

        gunModel[3].addShapeBox(0F, 0F, 0F, 52, 7, 2, 0F, 0F, -1F, -0.5F, 0F, -1F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, -0.5F, 0F, -1F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 3
        gunModel[3].setRotationPoint(16F, -77F, -3F);

        gunModel[4].addShapeBox(0F, 0F, 0F, 52, 5, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 4
        gunModel[4].setRotationPoint(16F, -76F, -3.5F);

        gunModel[5].addShapeBox(0F, 0F, 0F, 13, 3, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 89
        gunModel[5].setRotationPoint(33F, -69F, -4.5F);

        gunModel[6].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -0.25F, -0.25F, 0F); // Box 90
        gunModel[6].setRotationPoint(18.5F, -66.5F, -5F);

        gunModel[7].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, -0.25F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -0.25F, -0.25F, 0F, -0.75F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.75F, -0.25F, 0F); // Box 91
        gunModel[7].setRotationPoint(18.5F, -66F, -5F);

        gunModel[8].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, -0.75F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.75F, -0.25F, 0F, -0.25F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -0.25F, -0.25F, 0F); // Box 92
        gunModel[8].setRotationPoint(18.5F, -67.25F, -5F);

        gunModel[9].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -0.25F, -0.25F, 0F); // Box 93
        gunModel[9].setRotationPoint(10F, -66.5F, -5F);

        gunModel[10].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, -0.75F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.75F, -0.25F, 0F, -0.25F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -0.25F, -0.25F, 0F); // Box 94
        gunModel[10].setRotationPoint(10F, -67.25F, -5F);

        gunModel[11].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, -0.25F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -0.25F, -0.25F, 0F, -0.75F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.75F, -0.25F, 0F); // Box 95
        gunModel[11].setRotationPoint(10F, -66F, -5F);

        gunModel[12].addShapeBox(0F, 0F, 0F, 10, 1, 1, 0F, 0F, 0F, -0.25F, 0.5F, 0F, -0.25F, 0.5F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0.25F, -0.25F); // Box 96
        gunModel[12].setRotationPoint(10F, -68F, -5F);

        gunModel[13].addShapeBox(0F, 0F, 0F, 1, 1, 1, 0F, -0.5F, 0F, -0.25F, 0.5F, -1F, -0.25F, 0.5F, -1F, -0.25F, -0.5F, 0F, -0.25F, 0F, 0.25F, -0.25F, -0.25F, 0.5F, -0.25F, -0.25F, 0.5F, -0.25F, 0F, 0.25F, -0.25F); // Box 97
        gunModel[13].setRotationPoint(20F, -68F, -5F);

        gunModel[14].addShapeBox(0F, 0F, 0F, 1, 1, 1, 0F, 0F, 0.25F, -0.25F, -0.25F, 0.5F, -0.25F, -0.25F, 0.5F, -0.25F, 0F, 0.25F, -0.25F, -0.5F, 0F, -0.25F, 0.5F, -1F, -0.25F, 0.5F, -1F, -0.25F, -0.5F, 0F, -0.25F); // Box 98
        gunModel[14].setRotationPoint(20F, -65.25F, -5F);

        gunModel[15].addShapeBox(0F, 0F, 0F, 10, 1, 1, 0F, 0F, 0.25F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0F, -0.25F, 0.5F, 0F, -0.25F, 0.5F, 0F, -0.25F, 0F, 0F, -0.25F); // Box 99
        gunModel[15].setRotationPoint(10F, -65.25F, -5F);

        gunModel[16].addShapeBox(0F, 0F, 0F, 1, 4, 1, 0F, 0F, -0.25F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -0.25F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.25F, -0.25F, 0F, -0.25F, -0.25F, 0F, -0.5F, -0.25F); // Box 100
        gunModel[16].setRotationPoint(9F, -68F, -5F);

        gunModel[17].addShapeBox(0F, 0F, 0F, 1, 3, 1, 0F, -0.5F, -0.25F, 0F, 0F, 0.25F, 0F, 0F, 0.25F, 0F, -0.5F, -0.25F, 0F, -0.5F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, -0.5F, 0F); // Box 101
        gunModel[17].setRotationPoint(8F, -67.5F, -5F);

        gunModel[18].addShapeBox(0F, 0F, 0F, 2, 3, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.75F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.75F, 0F); // Box 102
        gunModel[18].setRotationPoint(31F, -69F, -4.5F);

        gunModel[19].addShapeBox(0F, 0F, 0F, 1, 4, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0.75F, 0F); // Box 103
        gunModel[19].setRotationPoint(30F, -69F, -4.5F);

        gunModel[20].addShapeBox(0F, 0F, 0F, 1, 5, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0.5F, 0F); // Box 104
        gunModel[20].setRotationPoint(29F, -69F, -4.5F);

        gunModel[21].addShapeBox(0F, 0F, 0F, 11, 6, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -1F, 0F); // Box 105
        gunModel[21].setRotationPoint(18F, -69F, -4.5F);

        gunModel[22].addShapeBox(0F, 0F, 0F, 13, 2, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F); // Box 106
        gunModel[22].setRotationPoint(33F, -66F, -4.5F);

        gunModel[23].addShapeBox(0F, 0F, 0F, 13, 1, 7, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.5F, -0.5F, 0F, -1.5F, -0.5F, 0F, -1.5F, 0F, 0F, -1.5F); // Box 107
        gunModel[23].setRotationPoint(33F, -64F, -3.5F);

        gunModel[24].addShapeBox(0F, 0F, 0F, 2, 2, 9, 0F, 0F, -0.75F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.75F, 0F, 0F, 0.75F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0.75F, -1F); // Box 108
        gunModel[24].setRotationPoint(31F, -66F, -4.5F);

        gunModel[25].addShapeBox(0F, 0F, 0F, 2, 1, 7, 0F, 0F, -0.75F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.75F, 0F, 0F, 1F, -1F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 1F, -1F); // Box 109
        gunModel[25].setRotationPoint(31F, -64F, -3.5F);

        gunModel[26].addShapeBox(0F, 0F, 0F, 1, 1, 9, 0F, 0F, -0.5F, 0F, 0F, 0.25F, 0F, 0F, 0.25F, 0F, 0F, -0.5F, 0F, -0.5F, 0F, -0.5F, 0.25F, 0F, -1F, 0.25F, 0F, -1F, -0.5F, 0F, -0.5F); // Box 110
        gunModel[26].setRotationPoint(29F, -64F, -4.5F);

        gunModel[27].addShapeBox(0F, 0F, 0F, 11, 1, 9, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0.5F, 0F, -0.5F, 0.5F, 0F, -0.5F, 0F, 0F, -1F); // Box 111
        gunModel[27].setRotationPoint(18F, -64F, -4.5F);

        gunModel[28].addShapeBox(0F, 0F, 0F, 12, 1, 7, 0F, 0F, 0F, 0F, -0.5F, 0F, 0.5F, -0.5F, 0F, 0.5F, 0F, 0F, 0F, 0F, -0.75F, -0.25F, 0.5F, 0F, -1F, 0.5F, 0F, -1F, 0F, -0.75F, -0.25F); // Box 112
        gunModel[28].setRotationPoint(18F, -63F, -3.5F);

        gunModel[29].addShapeBox(0F, 0F, 0F, 1, 2, 9, 0F, 0F, -0.75F, 0F, 0F, 0.25F, 0F, 0F, 0.25F, 0F, 0F, -0.75F, 0F, -0.25F, 0F, -1F, 0F, -0.25F, -1F, 0F, -0.25F, -1F, -0.25F, 0F, -1F); // Box 113
        gunModel[29].setRotationPoint(30F, -65F, -4.5F);

        gunModel[30].addShapeBox(0F, 0F, 0F, 1, 1, 7, 0F, -0.25F, 0F, 0F, 0F, 0.25F, 0F, 0F, 0.25F, 0F, -0.25F, 0F, 0F, -0.75F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, -0.75F, 0F, -1F); // Box 114
        gunModel[30].setRotationPoint(30F, -63F, -3.5F);

        gunModel[31].addShapeBox(0F, 0F, 0F, 1, 1, 7, 0F, 0.5F, 0F, 0.5F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, 0.5F, 0F, 0.5F, -0.5F, 0F, -1F, -0.25F, 0F, -1F, -0.25F, 0F, -1F, -0.5F, 0F, -1F); // Box 115
        gunModel[31].setRotationPoint(30F, -63F, -3.5F);

        gunModel[32].addShapeBox(0F, 0F, 0F, 40, 4, 3, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F); // Box 112
        gunModel[32].setRotationPoint(-22F, -69F, -4.5F);

        gunModel[33].addShapeBox(0F, 0F, 0F, 17, 2, 1, 0F, -0.5F, 0.25F, 0F, -0.75F, 0.25F, 0F, -1.75F, 0.25F, 0F, -1.5F, 0.25F, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F); // Box 113
        gunModel[33].setRotationPoint(-11.5F, -62F, 4.5F);

        gunModel[34].addShapeBox(0F, 0F, 0F, 15, 2, 1, 0F, -4F, -0.25F, 0F, -2F, -0.25F, 0F, -2F, -0.75F, 0F, -4F, -0.75F, 0F, 0.5F, -0.25F, 0F, 0.25F, -0.25F, 0F, -0.75F, -0.25F, 0F, -0.5F, -0.25F, 0F); // Box 114
        gunModel[34].setRotationPoint(-10.5F, -64F, 4.5F);

        gunModel[35].addShapeBox(0F, 0F, 0F, 17, 35, 1, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, 6.75F, 0F, 0F, -6.5F, 0F, 0F, -8F, 0F, 0F, 5.25F, 0F, 0F); // Box 115
        gunModel[35].setRotationPoint(-11.5F, -60F, 4.5F);

        gunModel[36].addShapeBox(0F, 0F, 0F, 17, 2, 1, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.25F, 0F, 0F, -2F, -0.5F, 0F, -0.75F, -0.75F, 0F, -2.25F, -0.75F, 0F, -3.5F, -0.5F, 0F); // Box 116
        gunModel[36].setRotationPoint(-18F, -25F, 4.5F);

        gunModel[37].addShapeBox(0F, 0F, 0F, 3, 1, 12, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 117
        gunModel[37].setRotationPoint(-7F, -44F, -6F);

        gunModel[38].addShapeBox(0F, 0F, 0F, 3, 1, 12, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 118
        gunModel[38].setRotationPoint(-7F, -45F, -6F);

        gunModel[39].addShapeBox(0F, 0F, 0F, 3, 1, 12, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F); // Box 119
        gunModel[39].setRotationPoint(-7F, -43F, -6F);

        gunModel[40].addShapeBox(0F, 0F, 0F, 4, 1, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F); // Box 120
        gunModel[40].setRotationPoint(14F, -64.5F, -4.5F);

        gunModel[41].addShapeBox(0F, 0F, 0F, 3, 1, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2F, 0F); // Box 121
        gunModel[41].setRotationPoint(11F, -64.5F, -4.5F);

        gunModel[42].addShapeBox(0F, 0F, 0F, 2, 5, 9, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, -0.5F, 0F, 0F); // Box 122
        gunModel[42].setRotationPoint(9F, -64.5F, -4.5F);

        gunModel[43].addShapeBox(0F, 0F, 0F, 1, 8, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F); // Box 123
        gunModel[43].setRotationPoint(8.5F, -64.5F, -4.5F);

        gunModel[44].addShapeBox(0F, 0F, 0F, 30, 3, 9, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, -4F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -4F, 0F, 0F); // Box 124
        gunModel[44].setRotationPoint(-21.5F, -64.5F, -4.5F);

        gunModel[45].addShapeBox(0F, 0F, 0F, 26, 3, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2.5F, 0F, 0F); // Box 125
        gunModel[45].setRotationPoint(-17.5F, -61.5F, -4.5F);

        gunModel[46].addShapeBox(0F, 0F, 0F, 24, 2, 9, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.5F, 0F, 0F); // Box 126
        gunModel[46].setRotationPoint(-15.5F, -58.5F, -4.5F);

        gunModel[47].addShapeBox(0F, 0F, 0F, 23, 4, 9, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.75F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, -0.75F, 0F, 0F); // Box 127
        gunModel[47].setRotationPoint(-14.5F, -56.5F, -4.5F);

        gunModel[48].addShapeBox(0F, 0F, 0F, 4, 1, 10, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F); // Box 128
        gunModel[48].setRotationPoint(4.5F, -53.25F, -5F);

        gunModel[49].addShapeBox(0F, 0F, 0F, 3, 1, 10, 0F, -1.25F, -0.25F, 0F, -0.75F, -0.25F, 0F, -0.75F, -0.25F, 0F, -1.25F, -0.25F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F); // Box 129
        gunModel[49].setRotationPoint(5.5F, -54.25F, -5F);

        gunModel[50].addShapeBox(0F, 0F, 0F, 3, 1, 10, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -1.25F, -0.25F, 0F, -0.75F, -0.25F, 0F, -0.75F, -0.25F, 0F, -1.25F, -0.25F, 0F); // Box 130
        gunModel[50].setRotationPoint(5.5F, -52.25F, -5F);

        gunModel[51].addShapeBox(0F, 0F, 0F, 5, 5, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, -0.5F, -3.5F, 0F, -0.5F, -3.5F, 0F, 0F, -0.5F, 0F); // Box 131
        gunModel[51].setRotationPoint(4.5F, -52.5F, -4.5F);

        gunModel[52].addShapeBox(0F, 0F, 0F, 18, 5, 9, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F, 1F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 1F, -0.5F, 0F); // Box 132
        gunModel[52].setRotationPoint(-13.5F, -52.5F, -4.5F);

        gunModel[53].addShapeBox(0F, 0F, 0F, 19, 5, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 1F, 0F, 0F); // Box 133
        gunModel[53].setRotationPoint(-14.5F, -48F, -4.5F);

        gunModel[54].addShapeBox(0F, 0F, 0F, 18, 14, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 0F, -2.5F, 0F, 0F, -2.5F, 0F, 0F, 3F, 0F, 0F); // Box 134
        gunModel[54].setRotationPoint(-15.5F, -43F, -4.5F);

        gunModel[55].addShapeBox(0F, 0F, 0F, 18, 5, 9, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F); // Box 135
        gunModel[55].setRotationPoint(-18.5F, -29F, -4.5F);

        gunModel[56].addShapeBox(0F, 0F, 0F, 17, 2, 1, 0F, -1.5F, 0.25F, 0F, -1.75F, 0.25F, 0F, -0.75F, 0.25F, 0F, -0.5F, 0.25F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F); // Box 136
        gunModel[56].setRotationPoint(-11.5F, -62F, -5.5F);

        gunModel[57].addShapeBox(0F, 0F, 0F, 15, 2, 1, 0F, -4F, -0.75F, 0F, -2F, -0.75F, 0F, -2F, -0.25F, 0F, -4F, -0.25F, 0F, -0.5F, -0.25F, 0F, -0.75F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0.5F, -0.25F, 0F); // Box 137
        gunModel[57].setRotationPoint(-10.5F, -64F, -5.5F);

        gunModel[58].addShapeBox(0F, 0F, 0F, 17, 35, 1, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F, 5.25F, 0F, 0F, -8F, 0F, 0F, -6.5F, 0F, 0F, 6.75F, 0F, 0F); // Box 138
        gunModel[58].setRotationPoint(-11.5F, -60F, -5.5F);

        gunModel[59].addShapeBox(0F, 0F, 0F, 17, 2, 1, 0F, -1.25F, 0F, 0F, -1.5F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F, -3.5F, -0.5F, 0F, -2.25F, -0.75F, 0F, -0.75F, -0.75F, 0F, -2F, -0.5F, 0F); // Box 139
        gunModel[59].setRotationPoint(-18F, -25F, -5.5F);

        gunModel[60].addShapeBox(0F, 0F, 0F, 5, 1, 9, 0F, -0.5F, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, -0.5F, 0F, 0F, -1.5F, 0.5F, -1F, -0.5F, 2.75F, -1F, -0.5F, 2.75F, -1F, -1.5F, 0.5F, -1F); // Box 143
        gunModel[60].setRotationPoint(-22.5F, -64.5F, -4.5F);

        gunModel[61].addShapeBox(0F, 0F, 0F, 1, 3, 9, 0F, 0.5F, -0.75F, -1F, -1F, 0F, 0F, -1F, 0F, 0F, 0.5F, -0.75F, -1F, -1.75F, 0F, -1F, 1.5F, 0F, 0F, 1.5F, 0F, 0F, -1.75F, 0F, -1F); // Box 144
        gunModel[61].setRotationPoint(-17.5F, -61.5F, -4.5F);

        gunModel[62].addShapeBox(0F, 0F, 0F, 1, 2, 9, 0F, 0.25F, 0F, -1F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0.25F, 0F, -1F, -0.5F, 0F, -1F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, -0.5F, 0F, -1F); // Box 145
        gunModel[62].setRotationPoint(-15.5F, -58.5F, -4.5F);

        gunModel[63].addShapeBox(0F, 0F, 0F, 1, 4, 9, 0F, 0.5F, 0F, -1F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0.5F, 0F, -1F, 0F, 0F, -1F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, -1F); // Box 146
        gunModel[63].setRotationPoint(-14.5F, -56.5F, -4.5F);

        gunModel[64].addShapeBox(0F, 0F, 0F, 1, 5, 9, 0F, 0F, 0F, -1F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, -1F, 0.75F, -0.5F, -1F, -1F, -0.5F, 0F, -1F, -0.5F, 0F, 0.75F, -0.5F, -1F); // Box 147
        gunModel[64].setRotationPoint(-14.5F, -52.5F, -4.5F);

        gunModel[65].addShapeBox(0F, 0F, 0F, 1, 5, 9, 0F, -0.25F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, -1F, 0.75F, 0F, -1F, -1F, 0F, 0F, -1F, 0F, 0F, 0.75F, 0F, -1F); // Box 148
        gunModel[65].setRotationPoint(-15.5F, -48F, -4.5F);

        gunModel[66].addShapeBox(0F, 0F, 0F, 1, 14, 9, 0F, -0.25F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, -1F, 2.75F, 0F, -1F, -3F, 0F, 0F, -3F, 0F, 0F, 2.75F, 0F, -1F); // Box 149
        gunModel[66].setRotationPoint(-16.5F, -43F, -4.5F);

        gunModel[67].addShapeBox(0F, 0F, 0F, 1, 5, 9, 0F, -0.25F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, -1F, -0.25F, -0.5F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, -0.5F, -1F); // Box 150
        gunModel[67].setRotationPoint(-19.5F, -29F, -4.5F);

        gunModel[68].addShapeBox(0F, 0F, 0F, 17, 1, 9, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, -2.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -2.5F, -0.5F, 0F); // Box 151
        gunModel[68].setRotationPoint(-18.5F, -24F, -4.5F);

        gunModel[69].addShapeBox(0F, 0F, 0F, 4, 1, 9, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0.25F, -1F, 0F, -0.25F, -1.25F, 0F, -0.25F, -1.25F, 0F, 0.25F, -1F); // Box 152
        gunModel[69].setRotationPoint(14F, -63.5F, -4.5F);

        gunModel[70].addShapeBox(0F, 0F, 0F, 3, 1, 9, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, -1F, 1.5F, -1F, 0F, 0.25F, -1F, 0F, 0.25F, -1F, -1F, 1.5F, -1F); // Box 153
        gunModel[70].setRotationPoint(11F, -63.5F, -4.5F);

        gunModel[71].addShapeBox(0F, 0F, 0F, 1, 2, 9, 0F, 0F, 0F, 0F, 0F, -0.5F, -1F, 0F, -0.5F, -1F, 0F, 0F, 0F, 1.5F, 0F, 0F, -1.25F, 0F, -1F, -1.25F, 0F, -1F, 1.5F, 0F, 0F); // Box 154
        gunModel[71].setRotationPoint(11F, -61.5F, -4.5F);

        gunModel[72].addShapeBox(0F, 0F, 0F, 1, 3, 9, 0F, -0.5F, 0F, 0F, 0.75F, 0F, -1F, 0.75F, 0F, -1F, -0.5F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0.5F, 0F, 0F); // Box 155
        gunModel[72].setRotationPoint(9F, -59.5F, -4.5F);

        gunModel[73].addShapeBox(0F, 0F, 0F, 2, 4, 9, 0F, -0.5F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, -0.5F, 0F, 0F, -1.5F, 0F, 0F, 0.75F, 0F, -1F, 0.75F, 0F, -1F, -1.5F, 0F, 0F); // Box 156
        gunModel[73].setRotationPoint(8F, -56.5F, -4.5F);

        gunModel[74].addShapeBox(0F, 0F, 0F, 2, 2, 9, 0F, -0.5F, 0F, 0F, -0.25F, 0F, -1F, -0.25F, 0F, -1F, -0.5F, 0F, 0F, 0F, -0.5F, 0F, -1F, 0.25F, -1F, -1F, 0.25F, -1F, 0F, -0.5F, 0F); // Box 157
        gunModel[74].setRotationPoint(9F, -52.5F, -4.5F);

        gunModel[75].addShapeBox(0F, 0F, 0F, 2, 3, 9, 0F, -4.5F, 0F, 0F, 3.5F, -0.75F, -1F, 3.5F, -0.75F, -1F, -4.5F, 0F, 0F, 0F, 0F, 0F, 1F, 0.5F, -1F, 1F, 0.5F, -1F, 0F, 0F, 0F); // Box 158
        gunModel[75].setRotationPoint(4.5F, -51F, -4.5F);

        gunModel[76].addShapeBox(0F, 0F, 0F, 2, 5, 9, 0F, 0F, 0F, 0F, 1F, -0.5F, -1F, 1F, -0.5F, -1F, 0F, 0F, 0F, 2F, 0F, 0F, -1F, 0F, -1F, -1F, 0F, -1F, 2F, 0F, 0F); // Box 159
        gunModel[76].setRotationPoint(4.5F, -48F, -4.5F);

        gunModel[77].addShapeBox(0F, 0F, 0F, 2, 19, 9, 0F, 0F, 0F, 0F, 1F, 0F, -1F, 1F, 0F, -1F, 0F, 0F, 0F, 3.5F, 0F, 0F, -2.5F, -0.5F, -1F, -2.5F, -0.5F, -1F, 3.5F, 0F, 0F); // Box 160
        gunModel[77].setRotationPoint(2.5F, -43F, -4.5F);

        gunModel[78].addShapeBox(0F, 0F, 0F, 16, 1, 2, 0F, 0F, -0.25F, 0.25F, 0F, -0.25F, 0.25F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 161
        gunModel[78].setRotationPoint(16F, -78F, -1F);

        gunModel[79].addShapeBox(0F, 0F, 0F, 16, 1, 2, 0F, 0F, -1.25F, 0.5F, 0F, -1.25F, 0.5F, 0F, -0.25F, -0.25F, 0F, -0.25F, -0.25F, 0F, 1F, -0.5F, 0F, 1F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 162
        gunModel[79].setRotationPoint(16F, -78F, -3F);

        gunModel[80].addShapeBox(0F, 0F, 0F, 16, 3, 1, 0F, 0F, -0.25F, -0.5F, 0F, -0.25F, -0.5F, 0F, -0.75F, 0.25F, 0F, -0.75F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 163
        gunModel[80].setRotationPoint(16F, -77F, -4F);

        gunModel[81].addShapeBox(0F, 0F, 0F, 8, 2, 5, 0F, 0F, 1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F, -3.5F, 0F, 0F, -1.25F, 0F, 0F, -1.25F, 0F, 0F, -3.5F, 0F, 0F); // Box 164
        gunModel[81].setRotationPoint(23F, -62F, -2.5F);

        gunModel[82].addShapeBox(0F, 0F, 0F, 3, 4, 5, 0F, 0.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0.5F, 0F, 0F, -0.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.5F, 0F, 0F); // Box 165
        gunModel[82].setRotationPoint(27F, -60F, -2.5F);

        gunModel[83].addShapeBox(0F, 0F, 0F, 2, 2, 5, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F); // Box 166
        gunModel[83].setRotationPoint(27F, -56F, -2.5F);

        gunModel[84].addShapeBox(0F, 0F, 0F, 2, 2, 5, 0F, -1F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, -1F, 0F, 0F, 0.25F, 0F, 0F, -1F, 0.5F, 0F, -1F, 0.5F, 0F, 0.25F, 0F, 0F); // Box 167
        gunModel[84].setRotationPoint(26F, -54F, -2.5F);

        gunModel[85].addShapeBox(0F, 0F, 0F, 2, 1, 5, 0F, 0F, -1.25F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, -1.25F, 0F, 0F, 1.5F, 0F, 1F, -0.5F, 0F, 1F, -0.5F, 0F, 0F, 1.5F, 0F); // Box 168
        gunModel[85].setRotationPoint(24F, -52F, -2.5F);

        gunModel[86].addShapeBox(0F, 0F, 0F, 2, 1, 5, 0F, 0F, -0.25F, 0F, 0F, 0.25F, 0F, 0F, 0.25F, 0F, 0F, -0.25F, 0F, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F); // Box 169
        gunModel[86].setRotationPoint(22F, -50.5F, -2.5F);

        gunModel[87].addShapeBox(0F, 0F, 0F, 8, 1, 5, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 170
        gunModel[87].setRotationPoint(14F, -50.25F, -2.5F);

        gunModel[88].addShapeBox(0F, 0F, 0F, 2, 2, 5, 0F, 0F, 0.75F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0.75F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 171
        gunModel[88].setRotationPoint(12F, -51.25F, -2.5F);

        gunModel[89].addShapeBox(0F, 0F, 0F, 4, 3, 5, 0F, -2.25F, 2F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -2.25F, 2F, 0F, 0F, 1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F); // Box 172
        gunModel[89].setRotationPoint(8F, -52.25F, -2.5F);

        gunModel[90].addShapeBox(0F, 0F, 0F, 7, 3, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F); // Box 173
        gunModel[90].setRotationPoint(10F, -60F, -1.5F);

        gunModel[91].addShapeBox(0F, 0F, 0F, 6, 2, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 174
        gunModel[91].setRotationPoint(10F, -57F, -1.5F);

        gunModel[92].addShapeBox(0F, 0F, 0F, 6, 4, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2.5F, 0F, 0F, 2.5F, 0F, 0F, 0F, 0F, 0F); // Box 175
        gunModel[92].setRotationPoint(10F, -55F, -1.5F);

        gunModel[93].addShapeBox(0F, 0F, 0F, 9, 1, 3, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, -0.75F, 0F, -0.5F, -0.75F, 0F, -0.5F, -0.75F, 0F, 0F, -0.75F, 0F); // Box 176
        gunModel[93].setRotationPoint(10F, -51F, -1.5F);

        gunModel[94].addShapeBox(0F, 0F, 0F, 7, 1, 3, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 177
        gunModel[94].setRotationPoint(10F, -61F, -1.5F);

        gunModel[95].addShapeBox(0F, 0F, 0F, 6, 1, 3, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, 0F, 0F, 0F); // Box 178
        gunModel[95].setRotationPoint(10F, -62F, -1.5F);

        gunModel[96].addShapeBox(0F, 0F, 0F, 40, 4, 3, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F); // Box 179
        gunModel[96].setRotationPoint(-22F, -69F, 1.5F);

        gunModel[97].addShapeBox(0F, 0F, 0F, 5, 1, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 180
        gunModel[97].setRotationPoint(-27F, -66.5F, -1.5F);

        gunModel[98].addShapeBox(0F, 0F, 0F, 5, 1, 3, 0F, -0.5F, 0.25F, 0F, -0.5F, 0.25F, 0F, -0.5F, 0.25F, 0F, -0.5F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 181
        gunModel[98].setRotationPoint(-27F, -67.5F, -1.5F);

        gunModel[99].addShapeBox(0F, 0F, 0F, 4, 1, 3, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Box 182
        gunModel[99].setRotationPoint(-26.5F, -68.5F, -1.5F);

        gunModel[100].addShapeBox(0F, 0F, 0F, 5, 1, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0.25F, 0F, -0.5F, 0.25F, 0F, -0.5F, 0.25F, 0F, -0.5F, 0.25F, 0F); // Box 183
        gunModel[100].setRotationPoint(-27F, -65.5F, -1.5F);

        gunModel[101].addShapeBox(0F, 0F, 0F, 4, 1, 3, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F); // Box 184
        gunModel[101].setRotationPoint(-26.5F, -64.5F, -1.5F);

        gunModel[102].addShapeBox(0F, 0F, 0F, 12, 3, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 185
        gunModel[102].setRotationPoint(-22.5F, -67.5F, -1.5F);

        gunModel[103].addShapeBox(0F, 0F, 0F, 15, 5, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F); // Box 198
        gunModel[103].setRotationPoint(4F, -69F, 4F);

        gunModel[104].addShapeBox(0F, 0F, 0F, 2, 4, 1, 0F, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F); // Box 199
        gunModel[104].setRotationPoint(19F, -68F, 4F);

        gunModel[105].addShapeBox(0F, 0F, 0F, 1, 3, 1, 0F, 0F, 0.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, 0.5F, 0F, 0F, 0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0.25F, 0F); // Box 200
        gunModel[105].setRotationPoint(21F, -67.5F, 4F);

        gunModel[106].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0.5F, -0.25F, 0F, 0.5F, -0.25F, 0F, 0F, -0.25F, 0F); // Box 201
        gunModel[106].setRotationPoint(4F, -69F, 4F);

        gunModel[107].addShapeBox(0F, 0F, 0F, 10, 1, 1, 0F, 0F, 0.25F, 0F, 0F, 0.25F, 0F, -2F, 0F, -0.5F, -0.5F, 0F, -0.5F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, -2F, 0F, -0.5F, -0.5F, 0F, -0.5F); // Box 202
        gunModel[107].setRotationPoint(4F, -68F, 5F);


        ammoModel = new ModelRendererTurbo[4];
        ammoModel[0] = new ModelRendererTurbo(this, 337, 129, textureX, textureY); // Box 189
        ammoModel[1] = new ModelRendererTurbo(this, 57, 129, textureX, textureY); // Box 190
        ammoModel[2] = new ModelRendererTurbo(this, 489, 121, textureX, textureY); // Box 191
        ammoModel[3] = new ModelRendererTurbo(this, 1, 137, textureX, textureY); // Box 192

        ammoModel[0].addShapeBox(0F, 0F, 0F, 16, 1, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 189
        ammoModel[0].setRotationPoint(-18F, -23F, -4.5F);

        ammoModel[1].addShapeBox(0F, 0F, 0F, 3, 1, 9, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 190
        ammoModel[1].setRotationPoint(-2F, -23F, -4.5F);

        ammoModel[2].addShapeBox(0F, 0F, 0F, 1, 1, 9, 0F, 0F, 0.5F, 0F, 0F, 0.5F, -1F, 0F, 0.5F, -1F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 191
        ammoModel[2].setRotationPoint(1F, -23F, -4.5F);

        ammoModel[3].addShapeBox(0F, 0F, 0F, 17, 44, 7, 0F, -10F, 0F, 0F, 10F, 0F, 0F, 10F, 0F, 0F, -10F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 192
        ammoModel[3].setRotationPoint(-17F, -67F, -3.5F);


        slideModel = new ModelRendererTurbo[86];
        slideModel[0] = new ModelRendererTurbo(this, 449, 1, textureX, textureY); // Box 5
        slideModel[1] = new ModelRendererTurbo(this, 457, 1, textureX, textureY); // Box 6
        slideModel[2] = new ModelRendererTurbo(this, 465, 1, textureX, textureY); // Box 7
        slideModel[3] = new ModelRendererTurbo(this, 489, 1, textureX, textureY); // Box 10
        slideModel[4] = new ModelRendererTurbo(this, 497, 1, textureX, textureY); // Box 11
        slideModel[5] = new ModelRendererTurbo(this, 497, 9, textureX, textureY); // Box 12
        slideModel[6] = new ModelRendererTurbo(this, 105, 9, textureX, textureY); // Box 13
        slideModel[7] = new ModelRendererTurbo(this, 441, 9, textureX, textureY); // Box 14
        slideModel[8] = new ModelRendererTurbo(this, 481, 9, textureX, textureY); // Box 15
        slideModel[9] = new ModelRendererTurbo(this, 505, 1, textureX, textureY); // Box 16
        slideModel[10] = new ModelRendererTurbo(this, 1, 17, textureX, textureY); // Box 17
        slideModel[11] = new ModelRendererTurbo(this, 9, 17, textureX, textureY); // Box 18
        slideModel[12] = new ModelRendererTurbo(this, 9, 17, textureX, textureY); // Box 19
        slideModel[13] = new ModelRendererTurbo(this, 113, 17, textureX, textureY); // Box 20
        slideModel[14] = new ModelRendererTurbo(this, 169, 17, textureX, textureY); // Box 21
        slideModel[15] = new ModelRendererTurbo(this, 65, 17, textureX, textureY); // Box 22
        slideModel[16] = new ModelRendererTurbo(this, 89, 17, textureX, textureY); // Box 23
        slideModel[17] = new ModelRendererTurbo(this, 217, 17, textureX, textureY); // Box 24
        slideModel[18] = new ModelRendererTurbo(this, 241, 17, textureX, textureY); // Box 25
        slideModel[19] = new ModelRendererTurbo(this, 297, 17, textureX, textureY); // Box 26
        slideModel[20] = new ModelRendererTurbo(this, 345, 17, textureX, textureY); // Box 27
        slideModel[21] = new ModelRendererTurbo(this, 57, 17, textureX, textureY); // Box 28
        slideModel[22] = new ModelRendererTurbo(this, 385, 17, textureX, textureY); // Box 29
        slideModel[23] = new ModelRendererTurbo(this, 81, 17, textureX, textureY); // Box 30
        slideModel[24] = new ModelRendererTurbo(this, 409, 17, textureX, textureY); // Box 31
        slideModel[25] = new ModelRendererTurbo(this, 449, 17, textureX, textureY); // Box 32
        slideModel[26] = new ModelRendererTurbo(this, 457, 25, textureX, textureY); // Box 33
        slideModel[27] = new ModelRendererTurbo(this, 1, 33, textureX, textureY); // Box 34
        slideModel[28] = new ModelRendererTurbo(this, 105, 33, textureX, textureY); // Box 36
        slideModel[29] = new ModelRendererTurbo(this, 41, 33, textureX, textureY); // Box 37
        slideModel[30] = new ModelRendererTurbo(this, 289, 33, textureX, textureY); // Box 38
        slideModel[31] = new ModelRendererTurbo(this, 385, 25, textureX, textureY); // Box 40
        slideModel[32] = new ModelRendererTurbo(this, 25, 33, textureX, textureY); // Box 41
        slideModel[33] = new ModelRendererTurbo(this, 65, 33, textureX, textureY); // Box 42
        slideModel[34] = new ModelRendererTurbo(this, 169, 33, textureX, textureY); // Box 43
        slideModel[35] = new ModelRendererTurbo(this, 201, 33, textureX, textureY); // Box 44
        slideModel[36] = new ModelRendererTurbo(this, 233, 17, textureX, textureY); // Box 45
        slideModel[37] = new ModelRendererTurbo(this, 289, 17, textureX, textureY); // Box 46
        slideModel[38] = new ModelRendererTurbo(this, 489, 25, textureX, textureY); // Box 47
        slideModel[39] = new ModelRendererTurbo(this, 361, 33, textureX, textureY); // Box 48
        slideModel[40] = new ModelRendererTurbo(this, 401, 33, textureX, textureY); // Box 49
        slideModel[41] = new ModelRendererTurbo(this, 425, 33, textureX, textureY); // Box 50
        slideModel[42] = new ModelRendererTurbo(this, 449, 33, textureX, textureY); // Box 51
        slideModel[43] = new ModelRendererTurbo(this, 473, 33, textureX, textureY); // Box 52
        slideModel[44] = new ModelRendererTurbo(this, 41, 41, textureX, textureY); // Box 53
        slideModel[45] = new ModelRendererTurbo(this, 81, 41, textureX, textureY); // Box 54
        slideModel[46] = new ModelRendererTurbo(this, 489, 17, textureX, textureY); // Box 55
        slideModel[47] = new ModelRendererTurbo(this, 81, 33, textureX, textureY); // Box 56
        slideModel[48] = new ModelRendererTurbo(this, 169, 33, textureX, textureY); // Box 57
        slideModel[49] = new ModelRendererTurbo(this, 185, 33, textureX, textureY); // Box 58
        slideModel[50] = new ModelRendererTurbo(this, 201, 33, textureX, textureY); // Box 59
        slideModel[51] = new ModelRendererTurbo(this, 289, 33, textureX, textureY); // Box 60
        slideModel[52] = new ModelRendererTurbo(this, 353, 33, textureX, textureY); // Box 61
        slideModel[53] = new ModelRendererTurbo(this, 417, 33, textureX, textureY); // Box 62
        slideModel[54] = new ModelRendererTurbo(this, 441, 33, textureX, textureY); // Box 63
        slideModel[55] = new ModelRendererTurbo(this, 465, 33, textureX, textureY); // Box 64
        slideModel[56] = new ModelRendererTurbo(this, 97, 41, textureX, textureY); // Box 65
        slideModel[57] = new ModelRendererTurbo(this, 233, 41, textureX, textureY); // Box 66
        slideModel[58] = new ModelRendererTurbo(this, 249, 41, textureX, textureY); // Box 67
        slideModel[59] = new ModelRendererTurbo(this, 265, 41, textureX, textureY); // Box 68
        slideModel[60] = new ModelRendererTurbo(this, 105, 49, textureX, textureY); // Box 69
        slideModel[61] = new ModelRendererTurbo(this, 137, 49, textureX, textureY); // Box 71
        slideModel[62] = new ModelRendererTurbo(this, 497, 41, textureX, textureY); // Box 72
        slideModel[63] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Box 74
        slideModel[64] = new ModelRendererTurbo(this, 17, 49, textureX, textureY); // Box 75
        slideModel[65] = new ModelRendererTurbo(this, 193, 49, textureX, textureY); // Box 76
        slideModel[66] = new ModelRendererTurbo(this, 225, 49, textureX, textureY); // Box 77
        slideModel[67] = new ModelRendererTurbo(this, 249, 49, textureX, textureY); // Box 78
        slideModel[68] = new ModelRendererTurbo(this, 273, 49, textureX, textureY); // Box 79
        slideModel[69] = new ModelRendererTurbo(this, 321, 49, textureX, textureY); // Box 80
        slideModel[70] = new ModelRendererTurbo(this, 353, 49, textureX, textureY); // Box 81
        slideModel[71] = new ModelRendererTurbo(this, 369, 49, textureX, textureY); // Box 82
        slideModel[72] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Box 83
        slideModel[73] = new ModelRendererTurbo(this, 337, 49, textureX, textureY); // Box 84
        slideModel[74] = new ModelRendererTurbo(this, 425, 49, textureX, textureY); // Box 85
        slideModel[75] = new ModelRendererTurbo(this, 25, 57, textureX, textureY); // Box 86
        slideModel[76] = new ModelRendererTurbo(this, 441, 49, textureX, textureY); // Box 87
        slideModel[77] = new ModelRendererTurbo(this, 89, 57, textureX, textureY); // Box 88
        slideModel[78] = new ModelRendererTurbo(this, 457, 113, textureX, textureY); // Box 186
        slideModel[79] = new ModelRendererTurbo(this, 273, 49, textureX, textureY); // Box 187
        slideModel[80] = new ModelRendererTurbo(this, 81, 57, textureX, textureY); // Box 188
        slideModel[81] = new ModelRendererTurbo(this, 137, 105, textureX, textureY); // Box 193
        slideModel[82] = new ModelRendererTurbo(this, 1, 65, textureX, textureY); // Box 194
        slideModel[83] = new ModelRendererTurbo(this, 121, 65, textureX, textureY); // Box 195
        slideModel[84] = new ModelRendererTurbo(this, 273, 41, textureX, textureY); // Box 196
        slideModel[85] = new ModelRendererTurbo(this, 129, 81, textureX, textureY); // Box 197

        slideModel[0].addBox(0F, 0F, 0F, 1, 8, 2, 0F); // Box 5
        slideModel[0].setRotationPoint(66.5F, -78F, -1F);

        slideModel[1].addShapeBox(0F, 0F, 0F, 1, 8, 2, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 6
        slideModel[1].setRotationPoint(66.5F, -78F, -3F);

        slideModel[2].addShapeBox(0F, 0F, 0F, 1, 7, 1, 0F, 0F, -2.5F, 1F, 0F, -2.5F, 1F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, -2.5F, 1F, 0F, -2.5F, 1F, 0F, 0F, -0.5F, 0F, 0F, -0.5F); // Box 7
        slideModel[2].setRotationPoint(66.5F, -77F, -3.5F);

        slideModel[3].addShapeBox(0F, 0F, 0F, 1, 8, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 10
        slideModel[3].setRotationPoint(66.5F, -78F, 1F);

        slideModel[4].addShapeBox(0F, 0F, 0F, 1, 7, 1, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, -2.5F, 1F, 0F, -2.5F, 1F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, -2.5F, 1F, 0F, -2.5F, 1F); // Box 11
        slideModel[4].setRotationPoint(66.5F, -77F, 2.5F);

        slideModel[5].addShapeBox(0F, 0F, 0F, 1, 1, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F); // Box 12
        slideModel[5].setRotationPoint(66.5F, -70F, -3F);

        slideModel[6].addShapeBox(0F, 0F, 0F, 1, 3, 5, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 13
        slideModel[6].setRotationPoint(66.5F, -69F, -2.5F);

        slideModel[7].addShapeBox(0F, 0F, 0F, 1, 1, 5, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F); // Box 14
        slideModel[7].setRotationPoint(66.5F, -66F, -2.5F);

        slideModel[8].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, -1F, 0F, -0.25F, -1F, 0F, -0.25F, -1F, 0F, -0.25F, -1F); // Box 15
        slideModel[8].setRotationPoint(66.5F, -65F, -2F);

        slideModel[9].addShapeBox(0F, 0F, 0F, 1, 1, 2, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 16
        slideModel[9].setRotationPoint(67F, -67.5F, -1F);

        slideModel[10].addShapeBox(0F, 0F, 0F, 1, 1, 2, 0F, 0F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 17
        slideModel[10].setRotationPoint(67F, -68.5F, -1F);

        slideModel[11].addShapeBox(0F, 0F, 0F, 1, 1, 2, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, 0F, -0.5F, -0.5F); // Box 18
        slideModel[11].setRotationPoint(67F, -66.5F, -1F);

        slideModel[12].addShapeBox(0F, 0F, 0F, 17, 5, 10, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F); // Box 19
        slideModel[12].setRotationPoint(49.5F, -76.5F, -5F);

        slideModel[13].addShapeBox(0F, 0F, 0F, 20, 1, 10, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 20
        slideModel[13].setRotationPoint(46.5F, -77.5F, -5F);

        slideModel[14].addShapeBox(0F, 0F, 0F, 20, 1, 8, 0F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 21
        slideModel[14].setRotationPoint(46.5F, -78.5F, -4F);

        slideModel[15].addShapeBox(0F, 0F, 0F, 1, 5, 10, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F); // Box 22
        slideModel[15].setRotationPoint(48.5F, -76.5F, -5F);

        slideModel[16].addShapeBox(0F, 0F, 0F, 1, 6, 10, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 1F, 0F); // Box 23
        slideModel[16].setRotationPoint(47.5F, -76.5F, -5F);

        slideModel[17].addShapeBox(0F, 0F, 0F, 1, 7, 10, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F); // Box 24
        slideModel[17].setRotationPoint(46.5F, -76.5F, -5F);

        slideModel[18].addShapeBox(0F, 0F, 0F, 15, 8, 10, 0F, 0F, -0.75F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F); // Box 25
        slideModel[18].setRotationPoint(31.5F, -76.5F, -5F);

        slideModel[19].addShapeBox(0F, 0F, 0F, 15, 1, 10, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0.75F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.75F, 0F); // Box 26
        slideModel[19].setRotationPoint(31.5F, -77.5F, -5F);

        slideModel[20].addShapeBox(0F, 0F, 0F, 15, 1, 8, 0F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 27
        slideModel[20].setRotationPoint(31.5F, -78.5F, -4F);

        slideModel[21].addShapeBox(0F, 0F, 0F, 2, 7, 2, 0F, 0F, -2F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 28
        slideModel[21].setRotationPoint(29.5F, -76F, -5F);

        slideModel[22].addShapeBox(0F, 0F, 0F, 11, 5, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 29
        slideModel[22].setRotationPoint(18.5F, -74F, -5F);

        slideModel[23].addShapeBox(0F, 0F, 0F, 2, 5, 2, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 30
        slideModel[23].setRotationPoint(16.5F, -74F, -5F);

        slideModel[24].addShapeBox(0F, 0F, 0F, 13, 6, 9, 0F, 0F, 0.75F, 0.5F, 0F, 0.75F, 0.5F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 31
        slideModel[24].setRotationPoint(3.5F, -75F, -4F);

        slideModel[25].addShapeBox(0F, 0F, 0F, 15, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 32
        slideModel[25].setRotationPoint(16.5F, -78.75F, -0.5F);

        slideModel[26].addShapeBox(0F, 0F, 0F, 15, 1, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.25F, -0.5F, 0F, -1.25F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1.25F, -0.5F, 0F, 1.25F, -0.5F); // Box 33
        slideModel[26].setRotationPoint(16.5F, -78.75F, 1.5F);

        slideModel[27].addShapeBox(0F, 0F, 0F, 15, 8, 1, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, -1.25F, 0F, 0F, -1.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 34
        slideModel[27].setRotationPoint(16.5F, -77F, 4F);

        slideModel[28].addShapeBox(0F, 0F, 0F, 27, 1, 8, 0F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 36
        slideModel[28].setRotationPoint(-10.5F, -78.5F, -4F);

        slideModel[29].addShapeBox(0F, 0F, 0F, 13, 6, 1, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F); // Box 37
        slideModel[29].setRotationPoint(3.5F, -75F, -5F);

        slideModel[30].addShapeBox(0F, 0F, 0F, 24, 1, 10, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F); // Box 38
        slideModel[30].setRotationPoint(-7.5F, -77.5F, -5F);

        slideModel[31].addShapeBox(0F, 0F, 0F, 2, 6, 10, 0F, -0.25F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 40
        slideModel[31].setRotationPoint(1.5F, -75F, -5F);

        slideModel[32].addShapeBox(0F, 0F, 0F, 2, 6, 10, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 41
        slideModel[32].setRotationPoint(-1.5F, -75F, -5F);

        slideModel[33].addShapeBox(0F, 0F, 0F, 2, 6, 10, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 42
        slideModel[33].setRotationPoint(-4.5F, -75F, -5F);

        slideModel[34].addShapeBox(0F, 0F, 0F, 2, 6, 10, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 43
        slideModel[34].setRotationPoint(-7.5F, -75F, -5F);

        slideModel[35].addShapeBox(0F, 0F, 0F, 2, 6, 10, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 44
        slideModel[35].setRotationPoint(-10.5F, -75F, -5F);

        slideModel[36].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 45
        slideModel[36].setRotationPoint(-13.5F, -75F, -5F);

        slideModel[37].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 46
        slideModel[37].setRotationPoint(-16.5F, -75F, -5F);

        slideModel[38].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 47
        slideModel[38].setRotationPoint(1F, -70F, -5F);

        slideModel[39].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 48
        slideModel[39].setRotationPoint(0F, -70F, -5F);

        slideModel[40].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 49
        slideModel[40].setRotationPoint(-2F, -70F, -5F);

        slideModel[41].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 50
        slideModel[41].setRotationPoint(-3F, -70F, -5F);

        slideModel[42].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 51
        slideModel[42].setRotationPoint(-8F, -70F, -5F);

        slideModel[43].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 52
        slideModel[43].setRotationPoint(-9F, -70F, -5F);

        slideModel[44].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 53
        slideModel[44].setRotationPoint(-5F, -70F, -5F);

        slideModel[45].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 54
        slideModel[45].setRotationPoint(-6F, -70F, -5F);

        slideModel[46].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 55
        slideModel[46].setRotationPoint(-14F, -70F, -5F);

        slideModel[47].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 56
        slideModel[47].setRotationPoint(-15F, -70F, -5F);

        slideModel[48].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 57
        slideModel[48].setRotationPoint(-11F, -70F, -5F);

        slideModel[49].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 58
        slideModel[49].setRotationPoint(-12F, -70F, -5F);

        slideModel[50].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 59
        slideModel[50].setRotationPoint(-18F, -70F, -5F);

        slideModel[51].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 60
        slideModel[51].setRotationPoint(-17F, -70F, -5F);

        slideModel[52].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, -0.5F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.5F, 0.75F, 0F, -0.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.5F, 0F, 0F); // Box 61
        slideModel[52].setRotationPoint(-19.5F, -75F, -5F);

        slideModel[53].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 62
        slideModel[53].setRotationPoint(-13.5F, -75F, 2F);

        slideModel[54].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F); // Box 63
        slideModel[54].setRotationPoint(-16.5F, -75F, 2F);

        slideModel[55].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 64
        slideModel[55].setRotationPoint(-14F, -70F, 2F);

        slideModel[56].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 65
        slideModel[56].setRotationPoint(-15F, -70F, 2F);

        slideModel[57].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 66
        slideModel[57].setRotationPoint(-18F, -70F, 2F);

        slideModel[58].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 67
        slideModel[58].setRotationPoint(-17F, -70F, 2F);

        slideModel[59].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, -0.5F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.25F, 0.75F, 0F, -0.5F, 0.75F, 0F, -0.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.5F, 0F, 0F); // Box 68
        slideModel[59].setRotationPoint(-19.5F, -75F, 2F);

        slideModel[60].addShapeBox(0F, 0F, 0F, 11, 1, 3, 0F, -2.25F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, -2.25F, 0F, 0F, 0.5F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0.5F, 0.75F, 0F); // Box 69
        slideModel[60].setRotationPoint(-18.5F, -77.5F, -5F);

        slideModel[61].addShapeBox(0F, 0F, 0F, 11, 1, 3, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, -2.25F, 0F, -1F, 0.5F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0.5F, 0.75F, 0F); // Box 71
        slideModel[61].setRotationPoint(-18.5F, -77.5F, 2F);

        slideModel[62].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, 0F, -2F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 72
        slideModel[62].setRotationPoint(-21F, -75F, -5F);

        slideModel[63].addShapeBox(0F, 0F, 0F, 1, 4, 3, 0F, 0F, -2.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2.5F, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F); // Box 74
        slideModel[63].setRotationPoint(-22F, -73F, -5F);

        slideModel[64].addShapeBox(0F, 0F, 0F, 2, 6, 3, 0F, 0F, -2F, 0F, 0F, 0.75F, 0F, 0F, 0.75F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 75
        slideModel[64].setRotationPoint(-21F, -75F, 2F);

        slideModel[65].addShapeBox(0F, 0F, 0F, 1, 4, 3, 0F, 0F, -2.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2.5F, 0F, 0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.25F, 0F, 0F); // Box 76
        slideModel[65].setRotationPoint(-22F, -73F, 2F);

        slideModel[66].addShapeBox(0F, 0F, 0F, 6, 1, 3, 0F, -4F, 0.25F, -2.5F, 0F, 0.25F, -2.5F, 0F, 0.25F, -0.25F, -4F, 0.25F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F); // Box 77
        slideModel[66].setRotationPoint(-16.5F, -78.5F, -4F);

        slideModel[67].addShapeBox(0F, 0F, 0F, 6, 1, 3, 0F, -5F, 0.25F, -0.25F, 0F, 0.25F, -0.25F, 0F, 0.25F, -2.5F, -5F, 0.25F, -2.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 78
        slideModel[67].setRotationPoint(-16.5F, -78.5F, 1F);

        slideModel[68].addShapeBox(0F, 0F, 0F, 12, 6, 9, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 79
        slideModel[68].setRotationPoint(-9.5F, -75.75F, -4.5F);

        slideModel[69].addShapeBox(0F, 0F, 0F, 9, 6, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 80
        slideModel[69].setRotationPoint(-18.5F, -75.75F, -4.5F);

        slideModel[70].addShapeBox(0F, 0F, 0F, 9, 6, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 81
        slideModel[70].setRotationPoint(-18.5F, -75.75F, 1.5F);

        slideModel[71].addShapeBox(0F, 0F, 0F, 17, 3, 10, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1.5F); // Box 82
        slideModel[71].setRotationPoint(49.5F, -72F, -5F);

        slideModel[72].addShapeBox(0F, 0F, 0F, 1, 3, 10, 0F, 0F, -1F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -1F, 0F, 0F, 0F, -1.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1.25F); // Box 83
        slideModel[72].setRotationPoint(48.5F, -72F, -5F);

        slideModel[73].addShapeBox(0F, 0F, 0F, 1, 2, 10, 0F, 0F, -1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.5F, 0F, 0F, 0F, -0.75F, 0F, 0F, -1.25F, 0F, 0F, -1.25F, 0F, 0F, -0.75F); // Box 84
        slideModel[73].setRotationPoint(47.5F, -71F, -5F);

        slideModel[74].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, 0F, -0.75F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, -0.75F, 0F, 0F, 0F, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, 0F); // Box 85
        slideModel[74].setRotationPoint(46.5F, -70F, -5F);

        slideModel[75].addShapeBox(0F, 0F, 0F, 21, 3, 7, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F); // Box 86
        slideModel[75].setRotationPoint(46F, -69F, -3.5F);

        slideModel[76].addShapeBox(0F, 0F, 0F, 21, 1, 7, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, 0F, 0F, -0.5F); // Box 87
        slideModel[76].setRotationPoint(46F, -66F, -3.5F);

        slideModel[77].addShapeBox(0F, 0F, 0F, 21, 1, 6, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1.5F, -0.5F, 0F, -1.5F, -0.5F, 0F, -1.5F, 0F, 0F, -1.5F); // Box 88
        slideModel[77].setRotationPoint(46F, -65F, -3F);

        slideModel[78].addShapeBox(0F, 0F, 0F, 4, 12, 3, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 186
        slideModel[78].setRotationPoint(-10.5F, -77F, -1.5F);

        slideModel[79].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F); // Box 187
        slideModel[79].setRotationPoint(-11F, -70F, 2F);

        slideModel[80].addShapeBox(0F, 0F, 0F, 1, 1, 3, 0F, -0.25F, 1.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 1.5F, 0F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 188
        slideModel[80].setRotationPoint(-12F, -70F, 2F);

        slideModel[81].addShapeBox(0F, 0F, 0F, 2, 2, 6, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -1F, -0.25F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.25F, 0F, 0F); // Box 193
        slideModel[81].setRotationPoint(-10.5F, -80F, -3F);

        slideModel[82].addShapeBox(0F, 0F, 0F, 2, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F); // Box 194
        slideModel[82].setRotationPoint(-10.5F, -81F, -2F);

        slideModel[83].addShapeBox(0F, 0F, 0F, 2, 1, 2, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.5F, 0F, 0F, -0.5F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 195
        slideModel[83].setRotationPoint(-10.5F, -81F, 0F);

        slideModel[84].addShapeBox(0F, 0F, 0F, 5, 1, 1, 0F, 0F, 0F, -0.25F, -1.5F, 0F, -0.25F, -1.5F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, -0.5F, 0F, -0.25F, -0.5F, 0F, -0.25F, 0F, 0F, -0.25F); // Box 196
        slideModel[84].setRotationPoint(60F, -81F, -0.5F);

        slideModel[85].addShapeBox(0F, 0F, 0F, 5, 2, 1, 0F, 0F, 0F, -0.25F, -0.5F, 0F, -0.25F, -0.5F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, -0.5F, 0F, -0.25F, -0.5F, 0F, -0.25F, 0F, 0F, -0.25F); // Box 197
        slideModel[85].setRotationPoint(60F, -80F, -0.5F);


        barrelAttachPoint = new Vector3f(78F / 16F, 73.5F / 16F, 0F / 16F);

        scopeAttachPoint = new Vector3f(11F / 16F, 79F / 16F, 0F / 16F);

        gripAttachPoint = new Vector3f(53 / 16F, 63F / 16F, 0F / 16F);


        gunSlideDistance = 1.5F;


        animationType = EnumAnimationType.PISTOL_CLIP;
        translateAll(10.0F, 0.0F, 0.0F);
        hasArms = true;
        leftArmPos = new Vector3f(-0.2F, -0.65F, -0.16F);
        leftArmRot = new Vector3f(80.0F, 35.0F, 0.0F);
        leftArmReloadPos = new Vector3f(-0.27F, -0.57F, -0.15F);
        leftArmReloadRot = new Vector3f(70.0F, 40.0F, 0.0F);
        leftArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        rightArmPos = new Vector3f(0.13F, -0.53F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -90.0F);
        rightArmReloadPos = new Vector3f(0.13F, -0.53F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -90.0F);
        rightArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        rightHandAmmo = false;
        leftHandAmmo = true;
        slideLockOnEmpty = true;
        flashScale = 0.3F;
        muzzleFlashPoint = new Vector3f(1.6F, 1.2F, 0.0F);
        casingAttachPoint = new Vector3f(0.3F, 1.2F, 0.0F);
        casingAnimDistance = new Vector3f(0.0F, 2.0F, 2.75F);
        casingAnimSpread = new Vector3f(0.0F, 0.0F, 3.0F);
        casingAnimTime = 4;
        casingRotateVector = new Vector3f(0.1F, 0.0F, 0.1F);
        caseScale = 0.3F;
        casingDelay = 2;
        crouchZoom = -0.15F;
        flipAll();
        fancyStance = true;
        stanceTranslate = new Vector3f(0.4D, -0.1D, 0.2D);
        stanceRotate = new Vector3f(0.0F, 0.0F, 45.0F);
        thirdPersonOffset = new Vector3f(0 / 16F, -3F / 16F, 0F / 16F);

    }
}